Saturday, October 22, 2011

The Iconoclasts is great fun

"The Iconoclasts is about Robin, a mechanic, in a world where her hobbies are considered illegal. Find out why as you traverse the world with the friends you meet, while coming across big battles and puzzles.The goal of the game is to create a very fluent and exciting action adventure, with enemies that all require finesse and treasures that help build your character for playing again and again. And the game of course has and will have involved bosses."

The Iconoclasts. I remember back when this game was announced. It's come quite a long way since then. Konjak has stated that the demo currently available is outdated, and that he's been working on an HD version.

You may be thinking that it may be short simply because it's a demo it'll be short. That statement is false.
In this demo you get to play a rather large chunk of the game. I was always expecting it to end, but was pleasantly surprised when it didn't.

The gameplay is that of a run and gun mixed with light RPG elements. It all flows rather nicely, and is further complemented by the absolutely amazing art in the game. The story is light. You get an antagonist that looks somewhat like L, and her over reactive henchman, the humble townsfolk, outrageous bosses, dimwitted grunts, and... some arab guys... I don't know... It's a fun story to play, not too deep not too shallow.


The art in the game is amazing. This guy obviously knows how to use pixels. EVERYTHING in the game is finely detailed down to the last pixel. The game is colorful and vibrant. Although the level design can feel a bit like Megaman in between stages. This is either a good or bad thing. Personally, while the levels weren't laid out with believability in mind, the graphics are good enough that I didn't care.

Overall you should seriously give it a try.




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